public class GLES11
extends GLES10
| java.lang.Object | ||
| android.opengl.GLES10 | ||
| android.opengl.GLES11 | ||
Inherited constants |
|---|
android.opengl.GLES10
|
Public constructors |
|
|---|---|
GLES11() |
|
公共方法(Public methods) |
|
|---|---|
static void |
glBindBuffer(int target, int buffer) |
static void |
glBufferData(int target, int size, Buffer data, int usage) |
static void |
glBufferSubData(int target, int offset, int size, Buffer data) |
static void |
glClipPlanef(int plane, float[] equation, int offset) |
static void |
glClipPlanef(int plane, FloatBuffer equation) |
static void |
glClipPlanex(int plane, IntBuffer equation) |
static void |
glClipPlanex(int plane, int[] equation, int offset) |
static void |
glColor4ub(byte red, byte green, byte blue, byte alpha) |
static void |
glColorPointer(int size, int type, int stride, int offset) |
static void |
glDeleteBuffers(int n, IntBuffer buffers) |
static void |
glDeleteBuffers(int n, int[] buffers, int offset) |
static void |
glDrawElements(int mode, int count, int type, int offset) |
static void |
glGenBuffers(int n, int[] buffers, int offset) |
static void |
glGenBuffers(int n, IntBuffer buffers) |
static void |
glGetBooleanv(int pname, IntBuffer params) |
static void |
glGetBooleanv(int pname, boolean[] params, int offset) |
static void |
glGetBufferParameteriv(int target, int pname, IntBuffer params) |
static void |
glGetBufferParameteriv(int target, int pname, int[] params, int offset) |
static void |
glGetClipPlanef(int pname, float[] eqn, int offset) |
static void |
glGetClipPlanef(int pname, FloatBuffer eqn) |
static void |
glGetClipPlanex(int pname, int[] eqn, int offset) |
static void |
glGetClipPlanex(int pname, IntBuffer eqn) |
static void |
glGetFixedv(int pname, int[] params, int offset) |
static void |
glGetFixedv(int pname, IntBuffer params) |
static void |
glGetFloatv(int pname, FloatBuffer params) |
static void |
glGetFloatv(int pname, float[] params, int offset) |
static void |
glGetLightfv(int light, int pname, float[] params, int offset) |
static void |
glGetLightfv(int light, int pname, FloatBuffer params) |
static void |
glGetLightxv(int light, int pname, IntBuffer params) |
static void |
glGetLightxv(int light, int pname, int[] params, int offset) |
static void |
glGetMaterialfv(int face, int pname, float[] params, int offset) |
static void |
glGetMaterialfv(int face, int pname, FloatBuffer params) |
static void |
glGetMaterialxv(int face, int pname, int[] params, int offset) |
static void |
glGetMaterialxv(int face, int pname, IntBuffer params) |
static void |
glGetTexEnvfv(int env, int pname, FloatBuffer params) |
static void |
glGetTexEnvfv(int env, int pname, float[] params, int offset) |
static void |
glGetTexEnviv(int env, int pname, IntBuffer params) |
static void |
glGetTexEnviv(int env, int pname, int[] params, int offset) |
static void |
glGetTexEnvxv(int env, int pname, IntBuffer params) |
static void |
glGetTexEnvxv(int env, int pname, int[] params, int offset) |
static void |
glGetTexParameterfv(int target, int pname, float[] params, int offset) |
static void |
glGetTexParameterfv(int target, int pname, FloatBuffer params) |
static void |
glGetTexParameteriv(int target, int pname, IntBuffer params) |
static void |
glGetTexParameteriv(int target, int pname, int[] params, int offset) |
static void |
glGetTexParameterxv(int target, int pname, IntBuffer params) |
static void |
glGetTexParameterxv(int target, int pname, int[] params, int offset) |
static boolean |
glIsBuffer(int buffer) |
static boolean |
glIsEnabled(int cap) |
static boolean |
glIsTexture(int texture) |
static void |
glNormalPointer(int type, int stride, int offset) |
static void |
glPointParameterf(int pname, float param) |
static void |
glPointParameterfv(int pname, float[] params, int offset) |
static void |
glPointParameterfv(int pname, FloatBuffer params) |
static void |
glPointParameterx(int pname, int param) |
static void |
glPointParameterxv(int pname, IntBuffer params) |
static void |
glPointParameterxv(int pname, int[] params, int offset) |
static void |
glPointSizePointerOES(int type, int stride, Buffer pointer) |
static void |
glTexCoordPointer(int size, int type, int stride, int offset) |
static void |
glTexEnvi(int target, int pname, int param) |
static void |
glTexEnviv(int target, int pname, IntBuffer params) |
static void |
glTexEnviv(int target, int pname, int[] params, int offset) |
static void |
glTexParameterfv(int target, int pname, float[] params, int offset) |
static void |
glTexParameterfv(int target, int pname, FloatBuffer params) |
static void |
glTexParameteri(int target, int pname, int param) |
static void |
glTexParameteriv(int target, int pname, int[] params, int offset) |
static void |
glTexParameteriv(int target, int pname, IntBuffer params) |
static void |
glTexParameterxv(int target, int pname, int[] params, int offset) |
static void |
glTexParameterxv(int target, int pname, IntBuffer params) |
static void |
glVertexPointer(int size, int type, int stride, int offset) |
继承方法(Inherited methods) |
|
|---|---|
android.opengl.GLES10
|
|
java.lang.Object
|
|
int GL_COLOR_ARRAY_BUFFER_BINDING
常量值:34968(0x00008898)
int GL_ELEMENT_ARRAY_BUFFER_BINDING
常量值:34965(0x00008895)
int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
常量值:35213(0x0000898d)
int GL_NORMAL_ARRAY_BUFFER_BINDING
常量值:34967(0x00008897)
int GL_POINT_DISTANCE_ATTENUATION
常量值:33065(0x00008129)
int GL_POINT_FADE_THRESHOLD_SIZE
常量值:33064(0x00008128)
int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
常量值:35743(0x00008b9f)
int GL_POINT_SIZE_ARRAY_POINTER_OES
常量值:35212(0x0000898c)
int GL_POINT_SIZE_ARRAY_STRIDE_OES
常量值:35211(0x0000898b)
int GL_POINT_SIZE_ARRAY_TYPE_OES
常量值:35210(0x0000898a)
int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
常量值:35214(0x0000898e)
int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
常量值:34970(0x0000889a)
int GL_TEXTURE_COORD_ARRAY_POINTER
常量值:32914(0x00008092)
int GL_TEXTURE_COORD_ARRAY_SIZE
常量值:32904(0x00008088)
int GL_TEXTURE_COORD_ARRAY_STRIDE
常量值:32906(0x0000808a)
int GL_TEXTURE_COORD_ARRAY_TYPE
常量值:32905(0x00008089)
int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
常量值:35215(0x0000898f)
int GL_VERTEX_ARRAY_BUFFER_BINDING
常量值:34966(0x00008896)
void glBindBuffer (int target,
int buffer)
| 参数(Parameters) | |
|---|---|
target |
int
|
buffer |
int
|
void glBufferData (int target,
int size,
Buffer data,
int usage)
| 参数(Parameters) | |
|---|---|
target |
int
|
size |
int
|
data |
Buffer
|
usage |
int
|
void glBufferSubData (int target,
int offset,
int size,
Buffer data)
| 参数(Parameters) | |
|---|---|
target |
int
|
offset |
int
|
size |
int
|
data |
Buffer
|
void glClipPlanef (int plane,
float[] equation,
int offset)
| 参数(Parameters) | |
|---|---|
plane |
int
|
equation |
float
|
offset |
int
|
void glClipPlanef (int plane,
FloatBuffer equation)
| 参数(Parameters) | |
|---|---|
plane |
int
|
equation |
FloatBuffer
|
void glClipPlanex (int plane,
IntBuffer equation)
| 参数(Parameters) | |
|---|---|
plane |
int
|
equation |
IntBuffer
|
void glClipPlanex (int plane,
int[] equation,
int offset)
| 参数(Parameters) | |
|---|---|
plane |
int
|
equation |
int
|
offset |
int
|
void glColor4ub (byte red,
byte green,
byte blue,
byte alpha)
| 参数(Parameters) | |
|---|---|
red |
byte
|
green |
byte
|
blue |
byte
|
alpha |
byte
|
void glColorPointer (int size,
int type,
int stride,
int offset)
| 参数(Parameters) | |
|---|---|
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
void glDeleteBuffers (int n,
IntBuffer buffers)
| 参数(Parameters) | |
|---|---|
n |
int
|
buffers |
IntBuffer
|
void glDeleteBuffers (int n,
int[] buffers,
int offset)
| 参数(Parameters) | |
|---|---|
n |
int
|
buffers |
int
|
offset |
int
|
void glDrawElements (int mode,
int count,
int type,
int offset)
| 参数(Parameters) | |
|---|---|
mode |
int
|
count |
int
|
type |
int
|
offset |
int
|
void glGenBuffers (int n,
int[] buffers,
int offset)
| 参数(Parameters) | |
|---|---|
n |
int
|
buffers |
int
|
offset |
int
|
void glGenBuffers (int n,
IntBuffer buffers)
| 参数(Parameters) | |
|---|---|
n |
int
|
buffers |
IntBuffer
|
void glGetBooleanv (int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
IntBuffer
|
void glGetBooleanv (int pname,
boolean[] params,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
boolean
|
offset |
int
|
void glGetBufferParameteriv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetBufferParameteriv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetClipPlanef (int pname,
float[] eqn,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
eqn |
float
|
offset |
int
|
void glGetClipPlanef (int pname,
FloatBuffer eqn)
| 参数(Parameters) | |
|---|---|
pname |
int
|
eqn |
FloatBuffer
|
void glGetClipPlanex (int pname,
int[] eqn,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
eqn |
int
|
offset |
int
|
void glGetClipPlanex (int pname,
IntBuffer eqn)
| 参数(Parameters) | |
|---|---|
pname |
int
|
eqn |
IntBuffer
|
void glGetFixedv (int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
int
|
offset |
int
|
void glGetFixedv (int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
IntBuffer
|
void glGetFloatv (int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
FloatBuffer
|
void glGetFloatv (int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
float
|
offset |
int
|
void glGetLightfv (int light,
int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
light |
int
|
pname |
int
|
params |
float
|
offset |
int
|
void glGetLightfv (int light,
int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
light |
int
|
pname |
int
|
params |
FloatBuffer
|
void glGetLightxv (int light,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
light |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetLightxv (int light,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
light |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetMaterialfv (int face,
int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
face |
int
|
pname |
int
|
params |
float
|
offset |
int
|
void glGetMaterialfv (int face,
int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
face |
int
|
pname |
int
|
params |
FloatBuffer
|
void glGetMaterialxv (int face,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
face |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetMaterialxv (int face,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
face |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetTexEnvfv (int env,
int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
FloatBuffer
|
void glGetTexEnvfv (int env,
int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
float
|
offset |
int
|
void glGetTexEnviv (int env,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetTexEnviv (int env,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetTexEnvxv (int env,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetTexEnvxv (int env,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetTexParameterfv (int target,
int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
void glGetTexParameterfv (int target,
int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
FloatBuffer
|
void glGetTexParameteriv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetTexParameteriv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glGetTexParameterxv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetTexParameterxv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
boolean glIsBuffer (int buffer)
| 参数(Parameters) | |
|---|---|
buffer |
int
|
| 返回(Returns) | |
|---|---|
boolean |
|
boolean glIsEnabled (int cap)
| 参数(Parameters) | |
|---|---|
cap |
int
|
| 返回(Returns) | |
|---|---|
boolean |
|
boolean glIsTexture (int texture)
| 参数(Parameters) | |
|---|---|
texture |
int
|
| 返回(Returns) | |
|---|---|
boolean |
|
void glNormalPointer (int type,
int stride,
int offset)
| 参数(Parameters) | |
|---|---|
type |
int
|
stride |
int
|
offset |
int
|
void glPointParameterf (int pname,
float param)
| 参数(Parameters) | |
|---|---|
pname |
int
|
param |
float
|
void glPointParameterfv (int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
float
|
offset |
int
|
void glPointParameterfv (int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
FloatBuffer
|
void glPointParameterx (int pname,
int param)
| 参数(Parameters) | |
|---|---|
pname |
int
|
param |
int
|
void glPointParameterxv (int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
IntBuffer
|
void glPointParameterxv (int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
pname |
int
|
params |
int
|
offset |
int
|
void glPointSizePointerOES (int type,
int stride,
Buffer pointer)
| 参数(Parameters) | |
|---|---|
type |
int
|
stride |
int
|
pointer |
Buffer
|
void glTexCoordPointer (int size,
int type,
int stride,
int offset)
| 参数(Parameters) | |
|---|---|
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
void glTexEnvi (int target,
int pname,
int param)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
param |
int
|
void glTexEnviv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glTexEnviv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glTexParameterfv (int target,
int pname,
float[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
void glTexParameterfv (int target,
int pname,
FloatBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
FloatBuffer
|
void glTexParameteri (int target,
int pname,
int param)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
param |
int
|
void glTexParameteriv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glTexParameteriv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glTexParameterxv (int target,
int pname,
int[] params,
int offset)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glTexParameterxv (int target,
int pname,
IntBuffer params)
| 参数(Parameters) | |
|---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glVertexPointer (int size,
int type,
int stride,
int offset)
| 参数(Parameters) | |
|---|---|
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|